Or, if you don’t know what an Occulus Rift is… it means that someone is remaking Super Mario 64 in Virtual Reality form! So you’ll be able to play a perfect remake of the Nintendo 64 classic, in first person, while wearing VR goggles! Here’s a video showing what they’ve got so far:
As you can see, it’s nowhere near complete yet (Mario’s arms are really messed up, and the viewpoint needs some work), but damn, it’s definitely an impressive remake. Remember, this isn’t a ROM hack. What you see there was made from scratch in the Unity game engine, including all the original title’s physics engine.
Over the last few weeks, we’ve seen a lot of different ways in which people have attempted to remake that Flappy Bird game. There was one made on the 3DS’ Petit Computer. Tons and tons of clones have flooded app stores to the point Apple and Google actually banned ‘flappy’ in titles for a while. And now, someone’s actually gone and remade the game in the Super Mario World engine!
No, that title isn’t misleading in the slightest. You see apparently (well at least according to prolific rumour monger and speculation author Paul Gale), Super Mario 64 and a selection of other Nintendo 64 games will be remade for the Wii U, complete with graphical updates and various other features. But it’s most likely a complete piece of crap, and the reasons for this are in the full article.
In recent years, Nintendo have generally had a thing for remaking their best games on various systems. With Ocarina of Time and Star Fox 64 getting a 3DS remake, Mario 64 DS being a launch game all those years ago on DS and the Legend of Zelda The Wind Waker being remade on Wii U, there’s a lot of fans out there talking about other games they’d love to see Nintendo remake for modern systems.
But there’s one game that I honestly think needs a remake more than any of the more ‘popular’ choices. And that’s Mario & Luigi Superstar Saga.
So why do I want this game remade you may ask? Because the later games in the Mario & Luigi series, are a huge improvement on the earlier ones in many ways, and I think Superstar Saga could be made even better with some of the additions that the likes of Bowser’s Inside Story and Dream Team introduced.
As many die-hard Zelda fans now know, new content isn’t much of a thing in the upcoming Legend of Zelda The Wind Waker HD. But while some others are disappointed, a certain writer on Zelda Informer seems to be a little too supportive of the title and too easily acting like the lack of new content isn’t a bad thing. Here’s his article:
I however disagree. The Legend of Zelda The Wind Waker HD does need new content, would benefit significantly from it and currently looks an unappealing purchase because of its absence. Why does it need it?
Because frankly, it’s what people expect from a remake. And I don’t blame them, since it’s about 60 dollars of their own hard-earned being spent. In fact, let’s look at what Nintendo did for their other remakes…
Super Mario 64 DS
Added three new characters with unique abilities, at least four new minor levels, 30 new missions, mini games and a multiplayer mode.
Super Mario Advance 3
Added six brand new levels which were far longer, more interesting and more difficult than anything else in the game. Like this one:
Super Mario Advance 4
Added the entire e-Reader thing. Or in other words, at least twenty new levels you could buy and scan in, multiple new bosses, new power ups including the cape from Super Mario World, switches that changed the world to add things like SMB 2 style vegetables to the levels… enemies from a vast array of other games like Super Mario World and Yoshi’s Island…
Donkey Kong (Game Boy)
Pretty much the entire game, including over 90 new levels.
Pokemon Fire Red/Leaf Green
Battle Frontier style extras, the entire Sevii Islands part of the game including new towns, new sidequests, new ‘dungeons’, more activity from Team Rocket…
A safari zone, Pokemon from later generations, the ability to catch all three legendary birds from Red and Blue in Kanto, new/improved Cinnabar Gym with additional trainers, gym leader rebattles, Battle Frontier, rebuilt Unknown Dungeon/Cerulean Cave, events with Pokemon from later generations like the weather trio and Arceus…
Compared to those games and what they added, the Legend of Zelda The Wind Waker HD is downright lazy. Heck, compared to ANY other Nintendo remake it shows a lack of effort. You can’t honestly tell me a faster sail, a Miiverse feature and some tweaked graphics are as impressive as anything mentioned in the above list, right?
Now let’s look at some of the other arguments from the article and why they don’t hold up…
First up, how about this starting at ground zero thing? Yeah… not a very good argument. See those Yoshi’s Island levels? They weren’t beta levels. They weren’t cut out of anything. They built them from the ground up for a remake. Or how about the Sevii Islands from Pokemon? Those were built from ‘ground zero’ too. Nintendo have done just that in past remakes, and they’d be perfectly capable of doing it for this one too, if they put the effort in.
Above: Neither of these things were in their original games. But Nintendo and Game Freak made the effort to make them/include them anyway.
And don’t go arguing about how it’s not ‘economical’ because a new game is in the works. Again, Pokemon Fire Red/Leaf Green were made on the same system as the then ‘new’ Pokemon Ruby, Sapphire and Emerald, yet Nintendo/Game Freak still found the time and money to add new content to them. Same deal with Mario 64 DS on the DS and HeartGold/SoulSilver on the same system. That extra effort didn’t stop Nintendo making new Mario or Pokemon games for the console.
The art style isn’t a persuasive reason to defend the game either. Okay, it looks new and a bit nicer as a result. But do you know something here?
This art style upgrade is NOTHING compared to some of Nintendo’s past remakes. Super Mario All Stars did ten times more than this game did as far as upgrading the graphics. So did Super Mario 64 DS, Pokemon Fire Red/Leaf Green and Pokemon HeartGold/Soul Silver. They didn’t just increase the amount of bloom and reshade or light some stuff, they actually ripped out all the graphics and music and redid it entirely. For instance…
Or compare this:
That’s far more of a noticeable ‘upgrade’ than the Wind Waker HD’s graphical touches ever were. Except these games actually added things other than changed graphics and music.
As for people not buying it because of some extra content or not caring if some was added… just tell me that any of Nintendo’s past remakes would have sold the same without all the new content, dungeons, levels and sidequests? I doubt it. People like new stuff, and that is definitely enough reason for many of them to buy a remake. If Wind Waker HD had more new content, people would care more. End of.
Finally, the whole argument about how the game ‘doesn’t need it’. Oh wait, nor did Super Mario 64 or Pokemon Gold and Silver. Nor did Yoshi’s Island. Nor did anything else Nintendo remade. But they still remade the games, added all the things they couldn’t add in the first time and provided existing fans a legitimate reason to rebuy the game. Every game can be improved. Companies just need to be willing to do so.
So I’m sorry, but The Wind Waker HD really does need new content. That’s kind of the point of a remake, that’s something which every other Nintendo remake I’ve seen has tackled to a greater extent and it’s something that’d make the game worthwhile for many fans of the original. The game not having new stuff is not some ‘good’ move, it’s plain lazyness. There is no denying the game wouldn’t be ten times better with new dungeons, new areas and new sidequests, and frankly, the lack of them is the very reason I am not going to buy The Wind Waker HD. I’m not supporting HD ports and rereleases.
Only games with more effort put in.
Agree? Disagree? Comment with your thoughts in the comments section below or at Nintendo 3DS Community.com today!
With Donkey Kong Country Returns getting a 3DS port in the form of Donkey Kong Country Returns 3D and numerous Nintendo classics getting the same treatment, some fans are wondering what other titles could be ported to the system and improved. Majora’s Mask? Super Mario Sunshine? Another mainstream Nintendo title?
But could Super Paper Mario actually be an even better choice for a Wii to 3DS remake/port? After all, the very structure of the game seems like it was made for the console and could benefit really well from its features.
Above: Is a Super Paper Mario port/remake a great fit for the 3DS?
For starters, look at the whole gimmick here. Mario can flip dimensions to go between a 2D version of each alternate universe and a 3D one, using the newly found depth to avoid enemies and bypass ‘impossible’ obstacles.
And that’s where I think the 3D effect could come in really handy. Have the background objects you can interact with when you flip the world stand out a bit or actually appear in a 3D ‘view’ and then have this teach you which areas require dimension flipping to bypass. Sort of like Super Mario 3D Land’s puzzle bonus rooms where the blocks aren’t where they appear to be and the 3D effect lets the game show you that in a subtle way.
Nintendo could add small cues only visible with the 3D on to help with situations like this and take advantage of the 3D in a genuinely useful way.
But even other than that, I think the 3D could work really well with the game and its visual style. Remember how in 3D view all the enemies and objects in Super Paper Mario appear as paper cut outs in a virtual diorama of sorts? That would look far better (and less ridiculously bland) if there was a real sense of depth to the whole thing.
Dimension Flipping would look great with the 3D on.
Additionally, 3D could be just one of the changes Nintendo could make to the game. They could add in a quicker way to skip through cut scenes and the reams and reams of text the game shoves at you at every turn (perhaps a fast forward button or text speeds like in Ocarina of Tim or Pokemon). They could tone down of the some more annoying elements like the whole rupee collecting thing in the second chapter. And in the same way as Donkey Kong Country Returns and its new mode, they could add a second game mode which adds new game mechanics. Perhaps have a harder version that severely cuts down HP and does things like make bottomless pits one hit kills like in proper platformers, turning the game into one where the platforming is actually somewhat important.
Above: The fact you lose only a bit of health by falling in a pit makes platforming levels kind of pointless in Super Paper Mario.
Add some touch screen and gyro control options to the mini games (stuff like Tilt Island would be absolutely amazing with real tilt controls!), and you’ve got a great idea for a 3DS port/remake that could do pretty well on the system. Not to mention how it could be a sort of ‘consolation’ for those hardcore Paper Mario fans who didn’t like Miyamoto’s interference in Sticker Star and who like all the RPG exclusive characters and concepts…. That could be great marketing right there.
Mansion Patrol could work great with touch screen controls…
And Tilt Island was just made for the 3DS gyroscope…
So what do you think? Do you think Super Paper Mario could work pretty well as a 3DS title? And would you buy a port/remake of the game which made the changes mentioned above?
But while people are arguing about the possibility of a set of third gen remakes being released on 3DS, is it possible Nintendo or Game Freak might actually do something very different? That they might actually take the opportunity to remake either generation 1 or 2 again with the Pokemon X/Y game mechanics and style?
It sounds insane (and likely is), but think about it carefully. Generation 1 and 2 were the most popular generations by far. They’ve got a whole ton of nostalgia value to capitalise on here. And with Pokemon X and Y, Nintendo have a whole new potential reason to remake the first set of games; 3D!
Yes it sounds a bit insane, but come on. Fans have talked about how cool the likes of Pokemon Red and Blue would be in 3D for years, and now Nintendo are making the next set of games 3D? It seems quite possible Nintendo could take this opportunity to return to step one so to speak and make the 3D versions of gen 1 some fans have been dreaming of for years.
So I think there’s a chance Nintendo could take advantage of the new 3D engine and battle style from Pokemon X and Y and use it for a remake of Pokemon Red and Blue. But do you know what else there is to consider?
Gen 1 is now in exactly the same situation as gen 3 as far as technically needing a remake. After all, what console did Fire Red and Leaf Green come out on? The GBA like Ruby, Sapphire and Emerald. So in the same way that Pokemon Ruby and Sapphire now can’t be played on a DSi or 3DS, neither can Fire Red or Leaf Green. There’s functionally the same amount of reasons to remake gen 1 again as there is to remake gen 3.
Of course, this doesn’t rule out gen 3 remakes in any way whatsoever. Those too could benefit significantly from the brand new 3D world style and revamped battle mechanics found in X and Y. And those too aren’t really easy to get hold of in this day and age. But at the same time, it could also be very tempting for Nintendo and Game Freak to think about remaking gen 1 again. Because the series has moved on significantly since the last time, things like the special/physical attack split were introduced, tons of new species added and new abilities/moves… And with 3D and proper character models instead of sprites being a thing, it seems possible a gen 1 remake could be a quick and no effort way to capitalise on fan nostalgia and take advantage of the new games engine.
But what do you think? Is it possible Nintendo and Game Freak might choose to remake the likes of Pokemon Red and Blue instead of Ruby and Sapphire, to capitalise on nostalgia and take advantage of the whole ‘now in 3D’ thing? Or will they move logically ahead and have remakes for gen 3, then gen 4, then gen 5, etc? Perhaps we’ll get no remakes or remakes of all older games in this style, who knows.
But now it seems history is repeating itself again. Yes, just one day before another Nintendo Direct, and yet another retailer is listing Majora’s Mask 3D as coming soon! Here’s a picture showing the game listed:
Above: At least this time the shop site page itself isn’t a fake…
So it seems like at least one retailer thinks Majora’s Mask 3D is likely to be revealed soon. Not confident enough to put up a whole page for it (the listing redirects you to the site home page when you click on it), but confident enough to mock up some fake box art and list it as a recommendation alongside The Legend of Zelda Ocarina of Time 3D. Here’s a link to a page on the site where Majora’s Mask 3D appears as a recommendation:
Could this finally turn out to be real and end up announced at tomorrow’s Nintendo Direct? Or is it just another retailer mix up? I’m personally betting the latter based on experience, but it’d be pretty nice to see the former regardless.
Let’s see… it starts with a view over an ominous castle, it cuts to some toy soldiers like those in the Toyland level and shows what appears to be Mizrabel (the original game’s finale boss) and ends with a mention of Disney and the game coming in Summer 2013.
Seems like a fairly good hint that this is meant to be a teaser trailer for a Castle of Illusion remake.
What do you think the mystery game shown in the trailer is?