Apparently, these banners for a game calling ‘Cyber Quest’ have been popping up all over the internet recently. But wait, take a look who’s featured on them…
Yep, Link from The Legend of Zelda Skyward Sword and Pit from Kid Icarus Uprising. Because I’m so sure that Nintendo really authorised you to use their intellectual property to advertise your crappy free online MMORPG, right? Oh wait, they didn’t.
It’s been a while coming, but Nintendo have just now announced that they’re stopping the distribution of Kid Icarus Uprising weapon gems this March. It doesn’t mean they’re impossible to get (StreetPass will still work), just that official Nintendo support for the game has ceased now that the title is about a year old and that it’s not really worth it any more.
Either way, enjoy the game, keep playing online and just consider official Nintendo support for it pretty much over.
Yes, Nintendo has just uploaded a new trailer for Kid Icarus Uprising, despite the fact the game’s been out for months. Still, it shows the true villain of the game, aka Hades and shows footage of the final levels, so it is pretty interesting regardless.
And next in the ‘unbelievable video game rumours that will probably turn out to be completely wrong’ list, we’ve got a rather interesting Wii U game.
Put simply, Amazon France lists Kid Icarus Uprising for Wii U as coming some time in the future. The listing seems to have been up a while two, there’s already a satirical French review of the game that was written back in May. Here’s a screenshot of the site for proof that they really are listing it:
As well as a link to the listing on their website:
All I can say here is that this is most likely not a real game and Kid Icarus Uprising is most likely not being ported over to the Wii U any time soon. How Amazon got it through their heads that it is on the other hand, now that’s a good question…
These ones were apparently available to buy at WH Smith’s, a fairly well known major bookstore/chain.
They’re supposedly only sold at ‘select stores’ currently, but I guess Nintendo have decided to start making the cards available the same way as the Pokemon cards and just sell them in booster packs over here too.
So that’s different ways of purchasing the cards/packs directly in Japan and the UK, when will the US follow suit and let you go into a store and just buy packs of Kid Icarus Uprising cards?
Just like how they distribute Pokemon cards presumably, since they’re now openly selling the booster packs in shops rather than through select channels like Club Nintendo. They’re packaging them in sets of 20 and selling them for 263 yen a pack from Nintendo’s website, or about 2 pounds or 3 dollars a pack.
Here’s hoping they do the same in the US and Europe in future, since getting hold of these cards is currently rather annoying due to them only being given out in promotional deals and free with magazines. Hell, here’s hoping they do exactly what they do with the Pokemon Trading Card game and send them to various newsagents and smaller shops to sell, that was always the real best way to distribute a card game like this. And hey, since these work with the augumented reality features of the 3DS rather than having certain cards be holographic or the like, retailers would find it much, much harder to filter out the rare ones and sell them directly.
It’s by a guest writer of sorts this time, known as re11ding on the Nintendo 3DS Community forums. He said we could post this up as a review, and since it seems the better of the few reviews the game got on the forums, it’s now an official one for Nintendo 3DS Daily.
There’s also a shorter review of the NES Kid Icarus game.
Re11ding’s original review is below. Pictures added by editor.
Hello all. re11ding here for another faithful review on a game. Instead of one game though, I’m going to review two!
Recently, Kid Icarus: Uprising came out for the 3DS. It was the first game to feature Pit as the main character since Kid Icarus for the NES was released. He featured a sequel on the Gameboy called Kid Icarus: Myth and monsters. No future games featured him as the main character until now. The only other game he was playable in was Super Smash Brothers Brawl featuring a whole new style of looks.
Either way, lets begin the review. First I’ll review Kid Icarus for the NES.
As I made my purchase for Kid Icarus: Uprising at gamestop, I was offered to buy 3D classics: Kid Icarus for an extra five dollars. I gave in and bought it since I never played it on the original system or on the virtual console. As far as I know, the only difference with this game and the original was the 3D added effect (obviously), Parallax scrolling backgrounds, and the ability to save instead of using passwords. Other than that, the game was the same as the original. Here’s the story:
New backgrounds have been added to 3D Classics Kid Icarus
Medusa was the goddess of the underworld while Lady Palutena was the goddess of the Sky World. Lady Palutena game humans life to crops, water, and other things needed to live. Medusa hated mankind and did the complete opposite by killing crops and drying up lakes. For misusing her powers, Lady Palutena transformed Medusa into a hideous one-eyed monster. Seeking revenge, she released her underworld beings and fought against the army of Skyworld. Skyworld’s troops were clearly outnumbered and lost the war. All the soldiers were turned into stone and Lady Palutena is locked up deep within Skyworld.
You start out as Pit, an angel who was imprisoned in the Underworld by the wicked monster Medusa. Lady Palutena used the last of her power to give Pit a bow and arrow. He escapes and begins his adventure to rescue Lady Palutena and defeat Medusa. To do this, Pit had to collect the three sacred treasures guarded by Medusa’s fiercest minions.
As I start the game, I instantly notice the physics to be very similar to Metroid’s physics. You jump high and float back down slowly if you hold the jump button. The B button fires arrows and will continue to fire if you hold B. You begin in the Underworld climbing up to reach the goal. Enemies will spawn in certain places and try to defeat you. When you defeat an enemy, they drop hearts. Hearts are the currency of this game where you can use them to buy items from shops that you encounter during your adventure.
Some items you can get are the feather, bottle, barrel, sacred bow, fire magic, life barrier (if I recall the name right), torches (for maps), pencils (also for maps), and mallets.
- Feathers save you if you fall off screen into a pit.
- Bottles hold potions which heal you if you run out of energy. I forgot to mention that you have health in this game known as “energy”. You start off with one bar. As you defeat enemies to gain more points for your score, you will be rewarded with more energy and also have your arrows powered up to do more damage.
- A barrel allows you to hold up to 9 bottles.
- A torch highlights where you’ve been on a dungeon map if you have one.
- A pencil makes the map appear on the pause screen if you have a dungeon map.
- The sacred bow allows you to fire arrows to far distances.
- The fire magic allows you to fire arrows with a fireball circling it to increase the chance of hitting an enemy.
- The life barrier makes a small crystal circle you as a protection barrier that damages enemies if they touch it. (Can’t confirm this, I never got it myself)
- Mallets are hammers you collect when grabbing a harp that turns enemies into mallets for a short time. You use mallets in dungeons to break the stone that the soldiers of the skyworld are incased in. By freeing them, they help you when you reach the boss of that dungeon. Using a mallet to free a soldier will cause the mallet to break.
The game is both a sidescroller and a vertical scroller. I enjoyed how they mixed the two. The game was short but incredibly fun. Obviously the game was short due to it being an NES game but it’s difficulty made it longer. It’s certainly one of the few NES games that managed to keep my interest and enjoy throughout the whole time that I played it. You can’t beat its music either. It definitely deserved a rating of 10/10 from me.
Now, I begin playing Kid Icarus: Uprising. ……holy s***. What just happened? The little 8-bit guy I used to know and love just got a 3D model with weapons beyond the eye can see. Just play the first chapter of this game and you will obtain that “IT’S ON” feeling.
Kid Icarus: Uprising starts with a beginning that brings you right into the game play without any cut-scene before beginning. Imagine Star Fox 64 and how everyone had a conversation during game play. That happens in this game too. For some odd reason, I love it when video game characters talk to each other during game play without interrupting it.
You learn that Medusa has been resurrected and is reeking havoc all around the world. It’s up to Pit to stop her. Every level begins with a “rail-shooter” as most people seem to call it. Again, imagine Star Fox 64 and it’s game play where you flew in a straight line dodging and shooting while the vehicle moves forward by itself. That’s basically what part of the levels are in this game. You are flying through certain areas in order to reach a certain destination. Once you reach there, you begin land battles. Land battles are more different than air battles. You can control Pit around the area and also execute different moves that you couldn’t while flying. Land battles reminded me of Metroid in a way. It was basically a third-person shooter. You also obtain power-ups throughout the game of which you can equip and use on the field.
I did happen to forget to mention that this game uses the touchscreen to aim. You can also set up controls to use the ABXY buttons to move your reticule or hold R to move it without changing settings. I just stuck with the touchscreen since it was the simplest way.
What was amazing about this game? Oh god, where do I begin?
The gameplay is certainly a good place to start. I explained how there are two different parts of levels. This mix, along with something new from Nintendo, threw me for a loop with amazement. I never played Metroid myself, but I knew land battles were similar since my friends kept saying so. Either way, it was a new experience for me. It was one heck of an experience too.
Another strong point was the music. All the music in this game was orchestrated! Beautiful! That’s not the half of it though. You know what this game did? It literally keyframed the music along with air battles to become more or less dramatic at certain points in order to perfectly fit the move. Amazing move right there. All the tunes are catchy and well done. You will hear the Boss Fight 1 song quite a few times, but that song’s so amazing, you’ll never get tired of it.
My favorite part was the cross-references! There’s nothing more I like than a good ol’ cross-reference to another game. This game didn’t feature 1 cross-reference, not 2, not 5, but over 7 cross-references in the game. The references are usually located in the dialogue so just listen closely when Pit is talking. Oh, this game loves to make fun of its old 8-bit enemies by showing how they looked before and how they look now. All this created many chuckles.
If there’s one thing this game excels at, it’s settings. The settings of this game. My oh my, you’d fall in love. I normally don’t focus on my surroundings in games, but Kid Icarus: Uprising had me in aw. All locations are styled perfectly. It’s almost impossible to complain about one setting.
Replay value. Yes. You couldn’t have asked for such a great game. You know how Super Smash Bros. Brawl had that achievement board that gave you prizes for doing certain things? A similar board is in this game too. Not only that, but like trophies in Brawl, there are Idols in this game! Basically, Idols are the trophies of Kid Icarus: Uprising. You will want to replay the game a few times to get them all. And believe me, you won;t get tired from this game easily.
Online battling. Good call Nintendo. I only tried it once or twice, but you can fight random people online in this game. Based on your performance, you can even earn weapons or power-ups by just playing online!
There’s not much else I can say about the game. It’s actually quite hard to give a short review of this game.
Trust me, Kid Icarus: Uprising is definitely worth getting. It definitely deserves a 10/10 too.
Considering the game is already out in most/all regions, I have to wonder exactly what Nintendo is going to be saying about it at Nintendo Direct. Because you see, Masahiro Sakurai said there’d be some news related to Kid Icarus Uprising on Twitter. He said:
Or ‘News about Kid Icarus Uprising to be announced at Nintendo Direct’, if you loosely figure it out from Google Translate.
But with the game already released, what is there to say about the game? My guess, something akin to one of these things:
There’s downloadable content planned
There’s a sequel planned for the Wii U some time in the future
The game is going to get released in Korea/China/somewhere else (unlikely, it’s referring to the Japanese version of Nintendo Direct, and the Japanese don’t particularly care about video games from those countries)
Still, it’s an interesting situation, you don’t generally have ‘news’ or ‘information’ about already available Nintendo games shared at these events, do you? It’d be like if Nintendo said the conference was going to be about Super Mario 3D Land and Mario Kart 7, people would wonder the what hell there is to discuss.
But what do you think will be mentioned regarding Kid Icarus Uprising at the conference/presentation tomorrow?
Hi everyone! Isnt this game fun? If you dont have it, I suggest you try it out. Funny thing, at first I did not want this game at all. People would not shut up about it, and for me, I dont like that kind of hype. What made me get this was the advertising that Nintendo did for it. Besides the ads and commercials, what did it for me was the Nintendo Channel. As much as I really dislike that app, that is what made me get this game. The shorts were something I really enjoyed, and im hoping Nintendo can make an actual anime out of this. Its funny how they got me this way. Clever advertising such as this really made me think how companies think outside of the box to get people to buy products. I also do like the AR feature, that although you need the game itself to use, adds to a feature for the system that was thought to of flopped. I do look foward to getting more cards as nintendo makes them available. Even the ones that were handed out in Comic con 2011 work on the game, and they are different pictures of the same character!
This practice is something that I hope Nintendo continues to do in the future, as it got a gamer like me(someone who did not want this game) to buy it.
Want a quick run down of all the weapons in Kid Icarus Uprising? Well Nintendo’s got you covered with this fantastic infographic. Not only does it look great, but it also describes the general characteristics of every weapon in the game in a nice easy to read format. See it here:
So yes, should be useful if any of you Kid Icarus Uprising owners want a run down of every weapon every now and again.