Even More Proof of a Majora’s Mask Remake?

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As you all likely know by now, stories of a Majora’s Mask 3D are a dime a dozen nowadays.  Indeed, ever since Ocarina of Time 3D was released all those years ago, Nintendo’s seemingly got nothing but non stop requests for one from Majora’s Mask fans desperate to see their favourite game remade in the same style. But in a recent interview, it seems we may have got yet another hint to one’s future existence.  What is it?  Keep reading to find out…

Luigi’s Mansion Dark Moon Interview; Is there hope for a sequel?

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Just a few minutes ago, semi obscure gaming website Pixelvolt posted an interview with Next Level Games online, focusing on Luigi’s Mansion Dark Moon and its development.  But while you might expect such an interview not to share much, it does in fact hint at such interesting things as whether the likes of portrait ghosts were planned for the 3DS game.  So here’s some intriguing comments raised in the piece, along with my thoughts:

Super Mario 3D World Might feature Super Mario Bros 2 Remixes?

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Super Mario 3D World full artwork

No Super Mario World ones, but some of the quotes from the article give the distinct impression that we might see remixed music from another unexpected 2D Mario game instead.  Namely, the American version of Super Mario Bros 2 with its Subcon setting and distinct story.  Read some more interesting quotes from the article in the full post!

Super Mario 3D World; DLC, Music and Other Info from a Translated Interview

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Just earlier yesterday, French gaming website ‘GameKult’ posted an interview with Super Mario 3D World developers Shigeru Miyamoto, Yoshiaki Koizumi and Kenta Motokura.  So here’s a nice run down of everything said, directly from the translation as provided through Google Translate…

Nintendo’s Non Answer to why Minecraft isn’t on 3DS/Wii U

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With Minecraft being such a big success on the PC and Xbox 360, many gamers have wondered why exactly the game has never been announced for either the 3DS or Wii U.  Indeed, I even got asked about this before myself! http://nintendo3dsdaily.com/nintendo3dsnews/nintendo-3ds-daily-reader-questions-minecraft-on-3ds So why is this hit game not on a Nintendo system?  Well someone asked Nintendo themselves about this at Penny Arcade Expo 2014, and here was their response:

Mario & Luigi Dream Team; An Interesting Interview from CGV

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Dream Team Box art US

It contains lots of info on cut Bros Attacks as well as other things, so I may as well quote and talk about the best bits here.  Let’s begin. The Mario & Luigi games have plenty of unique characters who don’t appear elsewhere in the Mario universe. What’s the process behind designing these characters? Do Nintendo and AlphaDream collaborate on them, or does one group have more of a say than the other? Interesting question.  And what’s even more intriguing is their answer… OTANI: Basically, AlphaDream thinks of how to play and whilst doing this, comes up with character designs that would be appropriate for this. Nintendo also supports by seeing to it that these designs fit the atmosphere of […]

Mario Kart 8; New Details!

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A new interview has been published with Mario Kart 8 producer Konno and director Yabuki on the French gaming website GameKult.  This interview gives some interesting new info about the title, including stuff about what features are included and the possibility of fan favourite features being added.  Here’s the link: http://www.gamekult.com/actu/mario-kart-8-les-developpeurs-repondent-A110127.html And here’s some translated info from that link: Mario Kart 8 began development a year or so ago So in other words, the game was in development since the Wii U was announced, and they merely thought it was too early to show. The game is being developed purely by EAD Kyoto/Nintendo’s internal studios Well, that’s not exactly a major surprise, is it? There’s one game per system, hence […]

Reggie Fils-Aime Interview; Third Party Games, Smash Bros and More!

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Just earlier today, Reggie Fils-Aime from Nintendo stopped by the Late Night with Jimmy Fallon studio to answer various questions about Nintendo that fans had put to him by Twitter.  And the official Youtube channel uploaded a video of this, which can be found here: So what exactly did he say?  Let’s find out, with my fan made transcript of the interview: Question 1: How much third-party support can we expect from the Wii U for the rest of the year? Third party support for the Wii U.  The great news is that we have a ton of great third-party support coming, from Disney, from Activision, from Ubisoft.  Great games like Watchdogs, like Infinity, like Skylanders.  All of those great […]

Nintendo Surprised about the success of the New Super Mario Bros Series?

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No, you didn’t read that wrong, the actual Nintendo employees behind the New Super Mario Bros games didn’t know that they’d be as successful as they are.  Here’s the quote from an interview with Takashi Tezuka: M: When you were developing the first New Super Mario Bros, you expected it to have all the immense success it actually had? In a certain way, it has given new life to 2D platform, a genre forgotten by the industry for almost ten years. TT: Sincerely we didn’t expect a similar success: we thought it would have been a product that would have fascineted only the fans of the old Mario games, that would have reminded them the classics, and their videogaming past. […]

Donkey Kong Country Tropical Freeze Interview; Character 4 and More!

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Donkey Kong Country Tropical Freeze Screenshot 5

Just earlier today, a video game site called US Gamer interviewed Kensuke Tanabe and Michael Kelbaugh of Retro Studios about Donkey Kong Country Tropical Freeze.  And unlike various other interviews with Nintendo execs in recent days, this one gives away quite a bit about the game and its development, including some clues as far as who the fourth playable character is!  So here’s some important stuff from the interview, as well as my thoughts on each comment… USG: Speaking of legacy, how much involvement have you had with the previous Donkey Kong games, each of you? MK: Well, I’ve been with Nintendo for 25 years. I worked on DKC, DKC2, DKC3, DK Land… I worked on every DK title. But […]