As you’ll probably recall from earlier this year, Capcom announced that their classic NES game ‘DuckTales’ would be receiving a HD remake with revised graphics and gameplay by Way Forward. This news set most of the internet on fire for a good few days or so, and excited fans across the world.
And now, they’ve gone and released some new screenshots of the game showing three levels in all their remade HD glory! You’ve got the Amazon level, Transylvania and one more, and you can find pictures of all of them below:
So as you can see, the game looks absolutely fantastic on Wii U and other modern systems. Could this be the best remake of a classic NES game in years? I think so.
What do you think about these new pictures of DuckTales Remastered?
Let’s see… it starts with a view over an ominous castle, it cuts to some toy soldiers like those in the Toyland level and shows what appears to be Mizrabel (the original game’s finale boss) and ends with a mention of Disney and the game coming in Summer 2013.
Seems like a fairly good hint that this is meant to be a teaser trailer for a Castle of Illusion remake.
What do you think the mystery game shown in the trailer is?
That’s the rumour anyway, and it seems like the evidence is piling up. First and foremost, here’s what we now do know; this game will be rereleased on at least the Xbox Live Arcade sometime in the future with Sega as the publisher and this as the ‘box’ art:
Yes, it’s been rated by the Brazilian rating board for the Xbox 360, Wii U, PS3 and Playstation Vita so far. So with that box art and that near cast iron evidence of the game’s existance, it seems at minimum a Virtual Console style rerelease is right around the corner.
But this aside, there’s some far more interesting rumours going around about this game too. Namely that it’ll get a brand new HD remake in the style of the new Duck Tales game! Now I don’t know where the likes of GoNintendo are getting this stuff from, but with the recent Duck Tales remake announced a few days ago and the talk of more Disney games potentially being in line for the same, could we potentially be seeing the same thing occurring with this Disney tie in game classic too?
I hope so. It’d be especially nice after the supposed failure that was Epic Mickey the Power of Illusion. And I’m sure those Mega Drive/Genesis players among us would want a remake, right?
Either way, get ready for a Castle of Illusion remake/release coming to the Wii U some time in the future!
Okay. I am not kidding here. They have quite literally announced a new Duck Tales game for the Wii U (and PS3, Xbox 360 and other systems). It’ll be available on the eShop, and here’s the first trailer for it:
So what is this game? It’s a reboot of the classic Duck Tales series Capcom worked on back in the days of the NES, except now with beautiful HD graphics and all the trimmings of more modern games and platformers! So in other words, a remake of the original with remixed music, redone graphics, new levels and missions and stuff in addition to the old ones and god knows what else! Here’s the official press release for it:
BOSTON – March 22, 2013 – Capcom, a leading worldwide developer and publisher of video games, ended its panel at the PAX East convention today with the announcement that three titles from its revered catalogue – DuckTales, Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – are making a welcome return on multiple platforms in the coming months.
Originally released in 1989 on the Nintendo Entertainment System, DuckTales was widely acknowledged as one of that generation’s seminal platform titles. Taking its cue from the Disney cartoon series of the same name, DuckTales Remastered follows the adventures of Scrooge McDuck as he explores differently themed worlds to collect their treasures and become the world’s richest duck.
DuckTales Remastered has seen the development team take the levels and layout from the original 1989 release as a foundation before expanding upon them to significantly enhance the gameplay experience but where this update truly impresses is its graphics and sound. All of the visuals from the 8-bit game have been beautifully re-created as hand-drawn and animated sprites, across a backdrop of luscious, re-envisioned level backgrounds. Furthermore, original Disney Character Voices talent, including some from the cartoon TV series, bring in-game characters to life with charm and wit, while the classic melodies of the original soundtrack are given a modern twist.
Further additions to the original include an all new tutorial level where players can get familiar with the iconic pogo jump and cane swing; while Scrooge McDuck’s Museum allows players to track all their stats and compare their progress with others via global leaderboards.
A Disney Interactive licensed property, DuckTales Remastered is being developed for Capcom by WayForward and is scheduled for release digitally on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft® and PlayStation®3 computer entertainment system and Wii U™ this summer.
As the first modern role playing game, the Dungeons & Dragons franchise from Wizards of the Coast gave birth to numerous products including two arcade titles from Capcom, Dungeons & Dragons: Tower of Doom and its sequel Dungeons & Dragons: Shadow over Mystara. Both these titles are now being re-released with updated HD graphics and a wealth of other enhancements as a definitive double pack entitled Dungeons & Dragons: Chronicles of Mystara. Scheduled for release digitally on PlayStation® 3, Xbox LIVE Arcade for Xbox 360, Wii U and Windows PC in June, the title is being developed for Capcom by Iron Galaxy and will be priced at $14.99/€14.99/£11.99/1200MSP.
Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons & Dragons’ universe with a mix of melee, range and magic attacks. But now, thanks to GGPO, there’s no need to jostle for position around a cabinet as Dungeons & Dragons: Chronicles of Mystara offers seamless drop-in/drop-out online gameplay in one of two modes. In addition to the classic arcade mode with its branching paths and multiple endings, players can utilize the all new House Rules feature and customize gameplay for a completely different experience.
The new extras don’t stop there. The Character Visualizer lets players track which characters they and their friends use most often and can help create a more balanced multiplayer dungeon party, or point out which characters are most under-used; with further gameplay stats tracked via a global leaderboard. Dungeons & Dragons: Chronicles of Mystara also includes a Challenge system that sets players in-game goals in return for level-ups and coins which can be spent in the Vault: a treasure trove of unlockables and gameplay loot. Finally, owners of the Wii U version will be able to use the GamePad touch screen to select spells and items with ease, allowing for a more streamlined gameplay experience.
And here are some screenshots of the game:
Really, this is everything you could ever want in a DuckTales remake. Heck, the very concept alone is something I didn’t expect to see in a million years, yet here it is as a reality! DuckTales with HD graphics everyone!
Best licensed game of all time practically confirmed! What do you think of DuckTales Remastered?
Long, long before Epic Mickey was ever a thing, when licensed Disney video games were actually seen as good and when 2D platformers on the SNES and Genesis were a major thing, there was this rather well known Mickey Mouse game called Castle of Illusion Starring Mickey Mouse. It was a fantastic 2D platformer that ended up getting multiple sequels, and one that’s forever been held in licensing limbo due to Sega not having any control over the Mickey Mouse license any more.
But could this finally be about to change? Could Castle of Illusion Starring Mickey Mouse really be about to be rereleased for the Wii U, Playstation 3, Xbox 360 and Playstation Vita? Perhaps so, and I have to say that’d be pretty awesome.
Yes, apparently Sega have renewed the trademark on the title and there’s discussion of being rereleased for modern systems. Here’s the information from the original source:
Título: CASTLE OF ILLUSION STARRING MICKEY MOUSE (Estados Unidos da América – 1990)
Titular dos Direitos Autorais: SEGA OF AMERICA, INC.
Distribuidor(es): Sega Of America, Inc.
Classificação Pretendida: Livre
Plataforma: Xbox 360/PlayStation 3/PlayStation Vita/Wii U
Tipo de Análise: Sinopse e Vídeo
And here’s some video footage from the game in case you don’t know what the original was like. You probably do though, Mushroom Kingdom Fusion took its Toyland level and boss from the game and many people probably learned about the game from that. Still, here’s how the original game looked and played:
So what do you think about this? Are you happy that Castle of Illusion might finally be seeing a rerelease? And more importantly, does anyone else think Sega should also make it available on the 3DS eShop for those people who played Epic Mickey the Power of Illusion and wanted to try out the original?
Well everyone, looks like the rumour that sprung up yesterday has turned out to be real, since Disney has officially announced that Junction Point has been shut down for good. Here’s their original comments:
It was with much sadness that we informed our teams today of changes to our Games organization, which include the closure of Junction Point Studios. These changes are part of our ongoing effort to address the fast-evolving gaming platforms and marketplace and to align resources against our key priorities. We’re extremely grateful to Warren Spector and the Junction Point team for their creative contributions to Disney with Disney Epic Mickey and Disney Epic Mickey 2.
Yeah, as people have predicted, Disney want to save resources for Disney Infinity and not keep funding a studio which isn’t making back enough money for them to keep it going. Warren Spector himself couldn’t be reached for comment, but it’s bad news regardless.
Well, that’s what the latest rumours are saying, and I’d go as far as to say they might be plausible. The first piece of potential evidence is a Twitter post by Roberts Space Industries, who have gone and talked about a ‘salute for a studio’ and said ‘farewell to Junction Point’. Here’s the Tweet in question:
Second 21 gun salute for a studio in 7 days.Fare-the-well Junction Point!We hope that you all find new studios soon!
It’s not a confirmation of any kind, but it seems like he’s at least hinting the studio could be closing its doors with the talk of warning signs and employees given two months off after the last game shipped.
But is this true? Well obviously it’s kind of hard to tell, Disney haven’t come out and said one way or the other and the studio themselves aren’t saying much either, but I think there’s a fair chance it might be.
Why? Because for one thing, Disney’s Epic Mickey the Power of Two has not been well received in the slightest. Reviews are overwhelmingly negative with average scores ranging from 56 to 67% on Game Rankings and 56 to 64% on Metacritic, and sales have been comparatively abysmal compared to those of the original game with it only selling 270 000 across four systems prior to the end 2012 (the original sold over 1.3 million copies in this time frame). That’s not good for what’s basically the only series Junction Point has ever made, especially not in a time where even critically acclaimed and million selling games have been known to bankrupt studios due to their high production costs.
Additionally, at least one article about Disney Infinity talked about how they ‘used to make a seperate Epic Mickey game’ but were now planning to simply add content as expansions to Disney Infinity. Could this be predicting the end too?
So while it’s still a rumour, it seems incredibly likely that Junction Point will be closing down shortly and that Epic Mickey will be nothing more than a memory in a few days time.
Say what you like about the price of the figures, Disney Infinity is an interesting concept on it’s own. But to make it even better, Disney have actually announced they won’t be making more tie in games while Disney Infinity is being updated by extra figures, playsets and ‘downloadable’ (uploadable?) content. Here’s what they have to say on the matter:
In the past, we used to do a game based on Tangled, and a game based on Tron, and a game based on Epic Mickey, and every single time whether it was an internal developer or external developer, we were starting from scratch. That team, starting with the film-makers and establishing the relationship, that always takes a very long time, right? Creating brand new character art, brand new animations, brand new game mechanics, they’re building a game from scratch. Our idea was, what if we created a platform that all the content could live in? From a development perspective, we can leverage all of the existing work that we’ve done, so that there may be another character similar to Mr. Incredible in terms of having super strength.
I have to say, this is actually a fairly clever and not at all selfish idea (a rarity from a multi billion dollar corporation like Disney). Instead of making seperate games based on their latest movies and starting from scratch every time, they’ll be merely adding the new content onto Disney Infinity and using it as the platform for the new content.
That’s arguably a really good decision to be honest. Why start from scratch and put tons of unneeded effort into rushing out an entirely seperate game for each movie when you can just release a new world and a few new figures for an already existing one? It might cut down significantly on the amount of poor quality shovelware being released to tie in to recent movies, and do what people have thought was long since impossible; kill off terrible movie tie in games.
Here’s hoping this whole plan works out, I’d definitely much prefer additional content for a high quality Disney game with all the features of Disney Infinity than a million crappy movie tie in games rushed out in a manner of months to try and cash in on the latest movie. And it’d also mean the shelves at the likes of GAME, GameStop and EB Games won’t be packed to the brim with mediocre garbage like ‘Disney Princesses 3; Horse Riding Edition’.
What do you think? Is Disney’s plan to merely add new content to Disney Infinity to represent their new movies better than releasing a whole bunch of low quality movie tie in games to do the same thing?
Finding characters for a viable mascot fighter game like Super Smash Bros can be a challenge, Sony’s lack of suitable ones led to the disappointing roster in Playstation All Stars and the lack of other companies with their own characters tends to be why so few such games even exist.
But Disney making their own Super Smash Bros like fighting game with figures of their famous characters? That actually sounds like a decent idea.
This isn’t idle speculation either. Documents and concept art have been leaked showing a Disney crossover fighting game that was once in production at Buena Vista Games. Here’s the concept art:
And really, it seems like a great idea for a new game.
Why? Because Disney is probably the one company I can name that has the right amount of characters and franchises to make such mascot spinoffs actually plausible. From the cast of their great animated movies to characters from their TV series, amusement park rides and maybe even Pixar movies, Disney has a whole host of possible playable characters to use. Not to mention all the settings and items they could probably come up with based on these fictional universes.
Imagine a Subspace Emissary with stuff based on Duck Tales, Castle of Illusion, Aladdin and the Lion King!
Additionally, the characters actually seem distinct enough that a fighting game with them would work. What was a big problem with a lot of other Smash Bros attempts like Sony’s one? The fact many of the characters were fairly standard humans. But Disney’s characters aren’t. Everyone can figure out which Toy Story or Monsters Inc character is which or that each of the Lion King, Hercules or Peter Pan characters is entirely different from the other. It seems like it’d also be pretty easy to give each distinct Disney character their own unique moveset too, with even less clones than in the actual Smash Bros titles (can you honestly think of many Disney characters who’d play the same as one another?)
There’s also the whole nostalgia/mass appeal factor. Disney is hugely popular to the same degree as Nintendo, and I suspect there would be an absolutely massive audience who’d be willing to buy a game that had their favourite Disney characters beat each other up. Certainly far more people than would care for the Playstation, Teenage Mutant Ninja Turtles or Cartoon Network Smash Bros clones.
If any company has the perfect set of characters and franchises to build a good Smash Bros style crossover game around, Disney is it. And it really is a shame the whole concept was scrapped, the game would probably sold fantastically if it was even half decent.
Do you agree? Would a Disney version of Super Smash Bros be a great idea for a game?
As you can see in this recent quote by him about the series and the potential it has:
I’d love to see the Disney Epic Mickey series continue – there are plenty of stories still to tell about Wasteland and Oswald the Lucky Rabbit and Mickey Mouse! I’d love to see some Oswald games, where he’s on his own. He deserves a shot at solo stardom. Then there are the ‘duck’ games – Donald, Scrooge, etc – that are just waiting to be made. And a bunch of us at Junction Point have thoughts about Goofy and the Gremlins and a hundred others.
He’s right, there are plenty of stories still to be told about Wasteland and Oswald the Lucky Rabbit and Mickey Mouse. And a third game definitely seems like something Disney is considering at this point in time.
Part of me suspects however that maybe Warren Spector and Junction Point shouldn’t be the people behind the next Epic Mickey game. Because while their ideas for the setting and story were nice enough and the games impressive on a technical level, the gameplay was just always a bit broken.
Like Oswald’s AI in Power of Two. The whole paint and thinner thing thrown into Power of Illusion despite the game not being built for it. The terrible camera angles in just about every game in the series. As for letting the makers of Epic Mickey near Duck Tales, forget it. We’ve already seen them possibly hurt the reputation of the Castle/World of Illusion series, and I suspect people won’t be happy to see the NES Duck Tales games tarnished by a badly designed modern entry into the series.
But by all means the Epic Mickey series should be continued and I admire Spector’s ambitions, they just need to fix the core gameplay first or maybe let someone else handle the series for a while. The franchise could be fantastic, it just needs to have better gameplay as well as ‘content’.