Yes really. Taken from Nintendomination on Twitter, the roster shown in the picture is apparently the official starting roster for Super Smash Bros 4. In other words, minus the secret/unlockable characters you get later.
And for whatever reason, Wario isn’t shown on it. So now not only do we apparently have a really, really bad amount of Wario series representation in the Smash Bros series, but the main man himself isn’t even one of the characters you start with. Isn’t that just great of Nintendo?
In other news, the starting character roster has apparently now been revealed. I’m just a tad peeved that Wario got completely left out of it. But what do you think about this? (more…)
This probably shouldn’t be much of a surprise for long term Super Smash Bros fans (given that he was a playable character in both Melee and Brawl and had roughly zero chance of being cut from the fourth game), but one of the new trailer confirms that Ganondorf is indeed back as a playable character.
Here’s a screenshot from the trailer proving it, with Ganon being just off screen:
See that small bubble to the right? Yep, that’s Ganondorf right there. No idea whether he has new attacks or anything (he’s never officially shown on screen in the video), but hey, it’s nice to at least confirm that he’s playable in the new Super Smash Bros game.
Are you happy to see Ganondorf return as a playable character?
Well, looks like quite a few interesting things have been happening today, at least as far as Nintendo goes. And to start off the list, we have Shulk’s official announcement as a newcomer in Super Smash Bros for 3DS and Wii U.
For those who don’t know who he is, Shulk is the main character in the much acclaimed Xenoblade Chronicles title released on the Wii. A popular RPG brought to foreign shores after many petitions to Nintendo to bother to localise it, Xenoblade Chronicles became one of the most well loved new Nintendo titles and IPs of some time, and did extremely well. And so with both a port of Xenoblade and new installment Xenoblade Chronicles X coming to the Wii U, Shulk was deemed important enough to be added to Super Smash Bros.
Here’s the official trailer for his announcement:
But what do we think about this announcement? Well, if you want to find out, then keep reading…
On the official website, in a new section called ‘Music’.
But do you know what’s best of all here?
They actually use music from Mario & Luigi Dream Team! Yeah I know, this site really likes singing that game’s praises. But come on, it’s a game with a soundtrack that was just made to be remixed in Super Smash Bros for 3DS and Wii U. Like this:
Or the tons of boss themes from the game itself that sound even better. After all, would anyone not like hearing Antasma’s battle theme remixed in the new Super Smash Bros title?
That aside, there are a bunch of other cool themes that are posted on there, so if you want to see the full list (and listen to them for yourself), click the link below and keep reading!
Remember when Nintendo used to target casual gamers, back in the DS and Wii era? Well, if this statement by Miyamoto is right, it looks like they’ve changed their ways in regards to that, and aren’t going to be aiming any more titles at them.
In Miyamoto’s own words (from an Edge interview). First up, on casual gamers/gaming in general:
These are the sort of people who, for example, might want to watch a movie. They might want to go to Disneyland. Their attitude is, ‘Okay, I am the customer. You are supposed to entertain me.It’s kind of a passive attitude they’re taking, and to me it’s kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself [with more advanced games].
And about Nintendo’s move from targetting them:
Fortunately, because of the spread of smart devices, people take games for granted now. It’s a good thing for us, because we do not have to worry about making games something that are relevant to general people’s daily lives.
So yeah, that’s sure something. Looks like those Wii generation gamers are Nintendo customers no more, and that the company has finally decided to ignore them altogether.
Okay, I’m officially in shock now. The official Nintendo UK store, has listing for DLC based on Animal Crossing New Leaf and the Legend of Zelda series. As in, Animal Crossing and Zelda characters in Mario Kart 8. No, this is not a drill. I’m not making it up folks, and it’s not a rumour I’ve taken from the internet. This is official. Behold:
Yes, that’s Link from A Link Between Worlds riding a motorbike, as well as both the villager and that assistant character from Animal Crossing, in Mario Kart 8. And in addition to that:
Tanooki Mario, Cat Peach and Dry Bowser are also new playable characters, And wait, what’s this?
Each pack comes with eight new race courses! So for buying these, you’re getting basically a whole new Mario Kart bolted onto the existing one! Epic win or what?
If you need proof, well, here are the links on the official store:
This is being listed directly on the official Nintendo store. Yes it’s not shown on the home page, but it actually exists on Nintendo’s servers. Nintendo Kart is officially coming, and it will be awesome!
What do you think about Mario Kart 8′s awesome new DLC? That’s coming in 2015?
As well as quite a few other things which seem to back up the recent ‘leak’. These include Ganondorf still being a clone of Captain Falcon, a lack of Ridley and K Rool as playable characters and all kinds of other worrying things of a similar nature. Here are some videos showing what appears to be the new game, plus Bowser Jr’s playable role:
So what do I think of this? Is this real? Read on if you want find out!
Well, this sure is an interesting update, isn’t it? Apparently, the very first update for Hyrule Warriors will include a brand new game mode… which is going to be available for free. This can be seen in the latest Tweet on the official Twitter feed for the title, as seen below:
Or in other words, so Sakurai and co can properly test the game to avoid any annoying crashes or other game breaking bugs. Which based on their quote below, were very nearly a problem in at least one prior Smash Bros game. Here’s what Sakurai says about the delay and Nintendo’s Quality Assurance testing:
Checking is done both domestically and overseas, so for a game like Smash Bros., several hundred people are employed. So, debugging alone becomes a huge project. So much so that one of the biggest reasons for the separate release dates for the 3DS and Wii U versions was so that we could shift the debugging periods.
In a previous Smash Bros., we found a bug during the debugging process where if fighter A hits item B and fighters C and D are simultaneously affected, the game would freeze. Considering not only the different fighters, but items, stages, color settings, play rules, and game modes, the number of varying combinations are astronomical. In order to properly debug, every pattern must be tried, but such a task would be impossible no matter how many decades or centuries you take.
There are many reasons why a game’s release date will be delayed, but eight or nine times out of ten, it’s usually because a bug couldn’t be fixed in time. But it’s better than releasing a product like that
Honestly? I agree with him, at least to an extent. We’ve already had a history plagued by Nintendo games that were rushed out to market and released before proper testing could be done on them (see, the many ScareScraper issues in Luigi’s Mansion 2, the gyro control glitches in Mario & Luigi Dream Team and the Lumiose City game bricking in Pokemon X and Y), and to be honest, the Wii U can’t afford to see Smash Bros 4 suffer a similar fate. I mean, imagine how bad it’d be for Nintendo’s PR if Super Smash Bros for Wii U comes out and people are reporting game freezing/crashing glitches all over the place. The console’s saviour would be dead in the water.
So yeah, the difference between Smash Bros for 3DS and Smash Bros for Wii U and their release dates is for a very good reason, and one we really can’t Sakurai for in any way.
Well, this is an unusual choice of game for server maintenance, isn’t it? Apparently, Super Mario 3D World is having its online play and leaderboards maintained on the 19th of August, aka next Tuesday.
Here’s the information about it from the Japanese server status website:
From (approx.) Tuesday, 19 August 2014 00:30
to Tuesday, 19 August 2014 01:30. Affected services:
- Online Play, Rankings etc. for Super Mario 3D World