Okay, I don’t usually post anything from this guy, and for very good reason (Micheal Pachter’s track record for ‘accurate predictions’ is only slightly better than Sylvia Browne’s was for psychic ones). But today, everyone’s least favourite analyst has some rather unkind words for Mr Iwata and some typically stupid comments. Read on to find out what they are!
When it comes to implementing DLC in their games, you have to admit Nintendo is one of the better companies in the market. After all, we get actual ‘add on’ content like New Super Luigi U and extra characters/campaigns for titles like Pikmin 3 and Fire Emblem Awakening for goodness sake. But there’s one thing that’s been bugging me for a while now. Namely, when the heck are we getting more DLC for well… more interesting titles?
Wow, this game does have a lot of hidden stuff in it! Yep, within less than a day of writing the last article about A Link Between Worlds and its numerous secrets, I came up with yet another full list of interesting things I didn’t notice and that people might not know! So here it is, here’s a second list of interesting secrets in the Legend of Zelda A Link Between Worlds…
With the Legend of Zelda A Link Between Worlds having references to Majora’s Mask and other Zelda titles all over the place, it shouldn’t be much of a surprise that the game has a few other interesting little secrets to find in it too. So here they are, five secrets about this game that you may not have noticed during your own playthrough… 5. Ravios Familiar ‘Renovations’ First on the list, an early hint to Ravio’s identity that you may not have noticed. You see, early on in the game, Link offers Ravio a place to stay in the form of his house. And more to the point, Ravio redecorates the place to turn it into a shop. But do […]
Oh, this isn’t good. Apparently, with 150,000 Xbox One consoles sold in the UK in 48 hours, the new system is literally just a few thousand units away from beating the Wii U’s total lifetime sales in the region. So basically, all of Nintendo UK’s marketing efforts have pretty much been for nought, since their rivals are actually outselling their lifetime ‘records’ in just a matter of days rather than months.
But wait! Before any Mario Party fans from a certain affiliate flip out over this and think I’m hating on the Mario Party series, I’m not. What I do think though is simple; Mario Party Island Tour should have been a Wii U game rather than a 3DS one, and you can read the full article to find out why…
Yeah, I didn’t expect it either. After months of them doing absolutely nothing as far as advertising their 3DS and Wii U titles goes (trust me, I haven’t seen a single TV ad for either Luigi’s Mansion Dark Moon or Mario & Luigi Dream Team since at least March this year), it seems they’ve finally got a bit of a clue and realised that actually advertising their new Zelda game for 3DS might be what it takes to get people to actually buy it. So where was this commercial? Have Nintendo UK’s marketing team actually improved it? Well… that’s the thing.
Here on Nintendo 3DS Daily, you may have noticed we haven’t added many new features recently. But while the site’s mostly been fixated only on news and articles for the last few months or so, I’ve now gone and added a few new things that will hopefully be popular parts of the site for a long time to come. What are these changes? Read on and find out!
As you likely know, Pokemon X and Y got a soundtrack earlier this month. And as you might also know, Super Mario 3D World is getting an amazing 70+ track one in the near future too. But most Nintendo games aren’t so lucky. And so here are five modern Nintendo games I think should also get a soundtrack sometime in the near future.
Back in September this year, I posted an interesting little article about game design features that should be standard in all video games. But while the features listed there like a scene select, sound test and various others are definitely some of the things that should be standard, I’ve always thought there were a few more neat features that should be included in more games too. So here it is, my list of four more important game design features that all Nintendo games should have,