As quite a few Nintendo fans now know, there have been an awful lot of cool things found hidden in the files for their classic games. Arwings in The Legend of Zelda Ocarina of Time, Yoshi Eggs and Blarggs in Super Mario 64, a whole train system that never got used in Super Mario Sunshine… to some degree it seems like the beta versions of the games are more interesting in terms of content and game mechanics than the ones we actually got to play!
But that’s only the well known stuff. Oh sure, you know about the original game over screen in Luigi’s Mansion. Or the unused enemies in Super Mario Sunshine. But did you know that Mario was going to be playavle in Luigi’s Mansion as well? Or that Wario Land 4 has a whole unused song with full lyrics and an extremely cool tone to it? We didn’t think so, and with that said, here are six more interesting things hidden away in Mario games. Hope you find them interesting!
6. Whacka was a Paper Mario Enemy
But did you know that he was meant to attack the player? That presumably, if you attacked him too much, he’d get angry and attempt to kill Mario and co?
Yes really. Behold, some interesting tattles for him that people have found hidden away in the original Paper Mario game:
This is a Whacka. That Bump on his head looks like a donut hole.
You probably shouldn’t have hit him so much. He looks a little peeved.
What’s more, these weren’t found with all the ‘character’ tattles (so not overworld ones), but were located in the area reserved for enemy descriptions. So yes, he really was intended to be an enemy at one point.
It’s an interesting idea, but it got canned for unknown reasons. Perhaps Whacka being all defensive would justify a player’s decision to attack them?
5. Hotel Mario’s (even more) Horrible Cutscenes
Think Hotel Mario was bad enough as it is? Well, you’re wrong. Not only did the foreign language versions of the cutscenes suck badly enough to make the English ones look competent by comparison, but the beta versions actually made even THEM like good as well! Have a listen to Mario and Luigi’s French voices…
Pretty bad huh? Well, it gets worse in the beta. Behold the early version of Mario and Luigi’s conversation after defeating Roy:
Above: Charles Martinet? Nah, this is how Mario and Luigi should sound!
Or for something worse than that… here’s not at all Mario explaining the game in the most boring monotone you can imagine:
Above: I’m getting paid minimum wage for this… screw it, I’m off for a beer.
Yeah… it’s a good job they didn’t go with THAT voice actor for Mario. People would literally fall asleep playing the game. He’s like Microsoft Sam’s third rate clone!
Kind of makes you appreciate the actual Hotel Mario voice actors and actresses, doesn’t it?
4. Mario Kart Super Circuit Had Fuzzies
Remember those from Yoshi’s Island? The enemies that caused Yoshi to act like he was on a drug trip?
Well, it turns out they were intended to be in Mario Kart Super Circuit too! They’ve been found in the graphics bank for Sky Garden, and presumably acted like they did back in Yoshi’s Island. Here are the sprites for them as taken from the game’s files:
Driving while high as a kite Mario? Seems a bit dangerous if you ask me!
Not in the sense that Nintendo’s ideas for them aren’t good, but in the way that the media has made such a big deal of them all?
Because to be honest, I’m getting sick of all the broken Amiibo stories. I mean, Samus with two cannons, Marth with two swords, Peach with no legs… it’s like every flaw the damn Amiibos get becomes the day’s press for every Nintendo website on the internet.
Above: Yet another ‘defect’ example picked up by the press…
And the other stories about them are getting overdone as well. New set of Amiibos announced and coming soon! Amiibo of another character is exclusive to Gamestop or some other store! Amiibos unlock content in this third party game or another!
It’s just getting a bit old really. And do you know what it reminds me of?
The Irate Gamer and his endless Skylanders coverage. Every week, a new video about Skylanders, while other gaming news gets tossed to the sidelines. And now with Nintendo having their own version of Skylanders in the form of Amiibo… it’s like they’ve turned the Nintendo world into the equivalent of the Irate Gamer. It’s depressing, and takes away from much more interesting news and articles.
Above: See all the Skylanders? That’s like a Nintendo site and their Amiibo coverage…
But what do you think? Are Amiibos taking over the Nintendo world too much? Are they being focused on by gaming sites to the exclusion of more important stories?
Well, their Japanese one anyway. It now works on machines other than desktop computers, which is something people appreciate in 2014.
Here’s a picture, in case you haven’t seen it yet:
So what do we think? Well to be honest… we’re not sure we like it. For one thing, it’s only ‘responsive’ when viewed on mobile or tablet devices, so anyone with a smaller screen size is just getting screwed over due to Nintendo’s shoddy media query coding.
And secondly… does it really need a bloody loading bar before the site is usable? I mean, the Mario animation is nice and all, but… it’s a website, not a video game. Just load the content gradually like in the olden days.
But what do you think of Nintendo of Japan’s new website design?
A fan fiction contest to be more precise, and it actually comes with prizes! Running until December 17th 2014, the contest asks that you write a story related to the Mario universe.
And barring a relatively short word requirement, that’s pretty much it! Want to write a long epic about what happens to Rogueport after Paper Mario the Thousand Year Door? A tale about how Wario’s greed eventually sunk WarioWare Inc? A play involving the ghosts from Luigi’s Mansion Dark Moon? You can do just that, since the rules only state the entries have to have SOMETHING to do with the Mario universe and the characters that inhabit it. There’s a lot of room for experimentation here, as I’m sure everyone will agree!
So how do you enter? Well, according to their site, you have to send the story itself to firstname.lastname@example.org, and like Super Luigi Bros on Facebook via the following link:
So, here we are again! Another article about Nintendo facts and trivia! It’s been a while since we wrote one of these that isn’t purely about Mario, isn’t it? Either way, we’ll be telling you about some interesting Nintendo trivia, with the games targeted covering all periods of Nintendo history and all franchises even remotely related to the company.
As per usual, there will be no pointless cliches in this trivia list. We all know Super Mario Bros 2 was once Doki Doki Panic. We all know that Mario was named after Nintendo of America’s landlord, or that those creepy figures can be seen on the hilltop in Super Mario Galaxy 2.
No, these are really interesting, really obscure facts about Nintendo games. Ones even most of Nintendo’s die hard forum goers don’t have a clue about. So here it is, here are 7 things you don’t know about Nintendo games!
7. Wario is Mario’s Double
If you’ve been a Nintendo fan for a while now, you’ve probably heard the usual stories about Wario’s name and where it comes from. You know, about how ‘warui’ means ‘bad’ in Japan and how Wario is basically short for ‘warui Mario’ (or ‘bad Mario’).
But did you know his name has another meaning too?
Yes it’s true. As Legends of Localisation has found out, W is often used to mean ‘double’ in Japan. So for instance, W Meteo in Final Fantasy means ‘double meteo’ and the skill ‘W-Item’ in Final Fantasy VII means ‘use two items in one turn’.
Now think about Wario’s name, with the W used to replace the M in Mario. It means Double Mario! Or Mario’s double. Mario’s Doppleganger if you will.
In other words, Mario’s evil twin, or Bizarro esque anti clone. Like this:
Above: Panel is from German Club Nintendo comic, where Dr Light creates Wario by cloning Mario in a laboratory.
So yes. Not only is Wario a ‘bad Mario’ and named after war, he’s also named after the Japanese term for ‘double’ characters or objects.
6. GoldenEye 007 has a ZX Spectrum Emulator In It
Quick history lesson: Before Rare made games for Nintendo systems, they were a company called ‘Ultimate Play the Game’ who made many great titles for ZX Spectrum. Such as Knight Lore, Sabrewulf and Jetpac, some of which you may remember from references in their later work:
Above: Top is Jetpac in Donkey Kong 64, bottom is Sabreman from Banjo Tooie.
But what less people know is that some of these games can actually be played in GoldenEye 007 for the Nintendo 64!
Yes really. Rare programmer Steve Ellis wanted to test out if ZX Spectrum games could be emulated on the N64, so he added an emulator with some of Rare’s classic games to the GoldenEye 007 cartridge! It comes with copies of Alien 8, Atic Atac, Cookie, Gun Fright, Jetpac, Knight Lore, Lunar Jetman, Pssst, Sabre Wulf, and Underwurlde.
You can download a ROM patch that restores access to it from the Cutting Room Floor wiki, as linked below:
5. Pols Voices have a new weakness in every Zelda 1 Remake
Played the original Legend of Zelda game when it came out? If so, you may remember all the comments about how ‘Pols Voice hate sound’ and how it turns out that the enemies are actually killed by using the Famicom’s microphone feature.
But did you know that this weakness has been carried through every Zelda 1 remake? Even those on systems without an actual microphone? Oh yes. Nintendo weren’t content to just make Japanese gamers fight them in the same way as the rest of the world, so they went out of their way to add specific features to kill off these enemies like the microphone did!
For example, in the Japanese version of Classic NES Series Legend of Zelda (for Game Boy Advance), you kill Pols Voices by pressing select four times to mimic the microphone function.
And in the 3DS Virtual Console version?
You actually have to Press L and R at the same time, then use Y to switch to a second controller, and then use the 3DSs microphone to defeat these creatures. Yes, they programmed in a way to switch NES controller in order to imitate how the Famicon version worked more than 20 years ago!
Pretty impressive isn’t it, for a port of a game released more than 20 years prior? Got to love how much Nintendo pays attention to details like this.
4. Ocarina of Time 3D Has the Old Fire Temple Song In It
Back in the days of the Nintendo 64 and the original version of Ocarina of Time, there was a bit of controversy about the song played in the Fire Temple. Namely, how the original version has Islamic chants in the background. Here’s the song, in case you forgot what it sounds like:
But did you know that the 3DS remake has the exact same song in it? Yep, despite the original song being cut from the Nintendo 64 game all those years prior, Ocarina of Time 3D actually has the original Fire Temple chants in the source code!
Behold, Voice Spectral Volume 1, Track 76:
Were Nintendo going to use it again? It’s hard to tell…
On another note, you won’t believe just how much stuff from the original made it back into this game. I mean, you’ve got the references to the Wind and Ice temples in level names:
ganontika_kaze.qdb (Ganon’s Basement – Wind)
ganontika_kori.qdb (Ganon’s Basement – Ice)
The music notes you used to hold up above your heard in the ocarina cutscenes:
Well, that’s extremely unfortunate news for the company. A fire broke out in a warehouse owned by RepairTech, who handle the repairs of Nintendo products in the UK. This happened on the 18th of November this year.
Fortunately, no one was hurt, but it did affect some consumers, since hardware and software sent in for repair by UK Nintendo fans was presumably located in the building at the time. The company will issue replacements for any hardware and software damaged during the event.
So yeah. We wish Nintendo UK the best in replacing any stock or machinery damaged by the blaze, and hope this doesn’t cause too many future problems for the company or their UK presence.
I’m sorry, but I almost have no words for how stupid this is. Basically, the writer of the article linked below wants Nintendo to fail, and complains that Pokemon is selling too well. Yes, really. See it for yourself:
The end of November period brought just about the worst possible news for Nintendo: The latest Pokemon games sold a dazzling 1.5 million units in Japan during launch week.
The company requires shock therapy to force its hidebound executives to abandon their preposterous opposition to launching Nintendo’s beloved franchises on iPad.
Nintendo is not crashing fast enough.
Yes. This moron is so freaking delusional that they want Nintendo to fail so they release games for iOS devices. You know, the market where the value of the average game is about a pound or less, and where Nintendo would make far less money than releasing games on their own hardware.
And they complain that Pokemon’s success is stopping that from happening, so it’s somehow a bad thing.
You know what? Anyone who believes this crud shouldn’t be writing about video games. They’re so literally beyond reason that gaming (and especially Nintendo) is too good for them. What a terrible joke this article is.
Known as Super Mario Sunshine 64 DS, it’s a ROM hack of Super Mario 64 DS that remakes Super Mario Sunshine in its entirety! Here are a few great videos showing this game’s take on Super Mario Sunshine’s unique levels:
But it’s not just your standard remake. Oh sure, the level geography and stylings are the same between the original game and this DS one (which is impressive given how much weaker the Nintendo 64 is than the Gamecube), but the levels have been redone with Mario 64’s enemies and obstacles instead of Sunshine’s. Don’t like FLUDD? Well then, you’re in luck; this is Super Mario Sunshine as it’d be as a completely traditional 3D platformer without the water gun gimmicks. And the same goes for the power ups. Got to love using Vanish Luigi, Metal Wario and the Wing Cap on Isle Delfino!
As you may know, the infamous GamerGate controversy has been running non stop for months now. Articles have been written on a regular basis by those on both sides. Attacks on social media have kept hitting record highs. Absolutely everyone you can think of (from gamers to mainstream journalists to Sean Malstrom to Wikileaks) is involved…
But here’s something very different. An opinion that’s likely quite rare online.
Nintendo should support GamerGate.
And so without further adue, here’s why Nintendo should just come out and support the GamerGate movement.
1. Because Journalists Hate Nintendo
It’s true. How many times have you heard the old ‘Nintendo is dead’ or ‘Nintendo is dying out’ line trotted out by the gaming press?
Hundreds of times. About as many times as the same press called gamers dead during GamerGate.
And on a similar note, how about some the other questionable things the press have done when it comes to reporting about Nintendo? Like the calls for Miyamoto to retire, the bashing of the Mario and Pokemon series as stale (by the same media who will often just happen to give the latest Call of Duty or Madden a fantastic review score at the same time) or the obviously silly complaints used to justify bashing great games, like the ones that Luigi’s Mansion Dark Moon is too difficult (used to justify a 6.5 score on Gamespot) or that they can’t use some games controls?
Basically, the media seems to have a sort of grudge against Nintendo as a company. Maybe it’s because they’re not like their indie darlings and treat games as a form of entertainment rather than sad social ‘commentary’. Or because they completely destroy the also often trotted out lines about how ‘Japanese gaming industry is dying’ simply by existing? And hey, the social justice fanatics seem to like bashing them too, especially in regards to the Zelda and Mario franchises.
So why not respond in kind? Why not back up a movement which is apparently working to expose the gaming press for their hypocrisy and poor behaviour? Nintendo’s already experienced their ‘wrath’ time and time again, so they may as well go all ‘the enemy of my enemy is my friend’ and be done with it.
2. Nintendo’s fans are mostly supportive or neutral to the movement
Seriously. Have you ever noticed how most of the gaming sites who back GamerGate have a connection to Nintendo and its fandom?
Player Essence is a heavily Nintendo focused general gaming website critical of the media. It backs GamerGate.
And the list goes on. Of all the Nintendo sites I visit, many either back GamerGate or are at least neutral to the movement/against much of the gaming press. Perhaps because they’ve experienced the same kind of bullying from exactly the same figures in the media, except in regards to their favourite company rather than gaming in general.
Normally, when you hear about fan games, you expect to see something a bit… retro. Like an 8 or 16 bit game from the early days of gaming.
But A Tribute to DKC… is very different. Not only is it a full blown sequel/remix of the Donkey Kong Country series, but it actually has fully modeled 3D graphics in the style of Donkey Kong Country Returns or Tropical Freeze! Here’s a trailer for the game, in case you don’t believe me:
Isn’t that just stunning? It’s literally a full blown Donkey Kong Country Tropical Freeze style game… being released online for free. What’s more, it’s absolutely LOADED with setpieces and other cool looking gameplay elements, like falling trees, chases by Arich from Donkey Kong Country 3, riding a giant Necky across a sunset… You even blast back and forth between the background and foreground, like in Retro’s games!
And graphically? This is pretty much what Returns or Tropical Freeze may have looked like on the Gamecube. Heck, if you were one of those people disappointed by bright colours and a lack of Kremlings, this is probably what you wanted Returns and Tropical Freeze to actually look like.
If you want to see more, head to the full post via the link below…